local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 22028
L0_1 = {}
L1_1 = 2202801
L2_1 = 2202802
L3_1 = 2202803
L4_1 = 2202804
L5_1 = 2202806
L6_1 = 2202805
L7_1 = 2202807
L8_1 = 2202808
L9_1 = 2202809
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2202801"] = L1_1
L1_1 = {}
L0_1["2202804"] = L1_1
L1_1 = {}
L0_1["2202807"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3045
L3_1.alias = "Npc3045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2202701xiangtai"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2202801"] = L1_1
L1_1 = {}
L0_1["2202802"] = L1_1
L1_1 = {}
L0_1["2202803"] = L1_1
L1_1 = {}
L0_1["2202804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3045
L3_1.alias = "Npc3045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2202805xiangtai"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2202805"] = L1_1
L1_1 = {}
L0_1["2202806"] = L1_1
L1_1 = {}
L0_1["2202807"] = L1_1
L1_1 = {}
L0_1["2202808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3045
L3_1.alias = "Npc3045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2202809xiangtai"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2202809"] = L1_1
quest_data = L0_1
